Friday, September 26, 2014

WIP: Dark Crystal Soul's of Darkness


Back in 2008 I added a post about the History of Dark Crystal, and want into detail about the project.
Well it's 2014 and I am still not done. In fact, it has been rework from the ground up and it is now a completely different game then it use too be. It is still a rpg, but it now has a new plot and heroes plus it is being made on RPG Maker VX Ace now, which it use to be RPG Maker XP.
I have done alot of work on this project so far and I am almost ready to release a demo of the game. I just got too finish my least favorite part which is the database and fixing up the scripts.
I won't go into much detail as I'll save that for the demo, but just wanted to share some of the things that I have got done so far.

*Note: Still in development, many changes may change in the final game.


The map of Hehako, the starting village in the game.
The new menu screen. Thanks to Galv & Moghunter for the Scripts.
Added a crafting system into the game. Still a work in progress, but thanks to Venka for the Script.
Added a ff8 base card game into the game as a mini game. This is alot of work and still has alot more to go. Thanks to Raizen for the Script. 
The card game in action.
This game now has a world map unlike the other DC's to date.
A little scene from the intro of the game.
The new Dark Shrine. May be the last place in the first demo.
The new Kema City. May change it's design a bit more.
A little spot in Dark Forest, the games first major dungeon.
The sea port called Seaga Port. The games first town in the game. I am quite happy how it turn out.

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